const builtin = @import("builtin");

/// `explicit_subsystem` is missing when the subsystem is automatically detected,
/// so Zig standard library has the subsystem detection logic here. This should generally be
/// used rather than `explicit_subsystem`.
/// On non-Windows targets, this is `null`.
pub const subsystem: ?std.Target.SubSystem = blk: {
    if (@hasDecl(builtin, "explicit_subsystem")) break :blk builtin.explicit_subsystem;
    switch (builtin.os.tag) {
        .windows => {
            if (builtin.is_test) {
                break :blk std.Target.SubSystem.Console;
            }
            if (@hasDecl(root, "main") or
                @hasDecl(root, "WinMain") or
                @hasDecl(root, "wWinMain") or
                @hasDecl(root, "WinMainCRTStartup") or
                @hasDecl(root, "wWinMainCRTStartup"))
            {
                break :blk std.Target.SubSystem.Windows;
            } else {
                break :blk std.Target.SubSystem.Console;
            }
        },
        else => break :blk null,
    }
};

/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const StackTrace = struct {
    index: usize,
    instruction_addresses: []usize,

    pub fn format(
        self: StackTrace,
        comptime fmt: []const u8,
        options: std.fmt.FormatOptions,
        writer: anytype,
    ) !void {
        if (fmt.len != 0) std.fmt.invalidFmtError(fmt, self);

        // TODO: re-evaluate whether to use format() methods at all.
        // Until then, avoid an error when using GeneralPurposeAllocator with WebAssembly
        // where it tries to call detectTTYConfig here.
        if (builtin.os.tag == .freestanding) return;

        _ = options;
        var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator);
        defer arena.deinit();
        const debug_info = std.debug.getSelfDebugInfo() catch |err| {
            return writer.print("\nUnable to print stack trace: Unable to open debug info: {s}\n", .{@errorName(err)});
        };
        const tty_config = std.io.tty.detectConfig(std.io.getStdErr());
        try writer.writeAll("\n");
        std.debug.writeStackTrace(self, writer, arena.allocator(), debug_info, tty_config) catch |err| {
            try writer.print("Unable to print stack trace: {s}\n", .{@errorName(err)});
        };
    }
};

/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const GlobalLinkage = enum {
    Internal,
    Strong,
    Weak,
    LinkOnce,
};

/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const SymbolVisibility = enum {
    default,
    hidden,
    protected,
};

/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const AtomicOrder = enum {
    Unordered,
    Monotonic,
    Acquire,
    Release,
    AcqRel,
    SeqCst,
};

/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const ReduceOp = enum {
    And,
    Or,
    Xor,
    Min,
    Max,
    Add,
    Mul,
};

/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const AtomicRmwOp = enum {
    Xchg,
    Add,
    Sub,
    And,
    Nand,
    Or,
    Xor,
    Max,
    Min,
};

/// The code model puts constraints on the location of symbols and the size of code and data.
/// The selection of a code model is a trade off on speed and restrictions that needs to be selected on a per application basis to meet its requirements.
/// A slightly more detailed explanation can be found in (for example) the [System V Application Binary Interface (x86_64)](https://github.com/hjl-tools/x86-psABI/wiki/x86-64-psABI-1.0.pdf) 3.5.1.
///
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const CodeModel = enum {
    default,
    tiny,
    small,
    kernel,
    medium,
    large,
};

/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const OptimizeMode = enum {
    Debug,
    ReleaseSafe,
    ReleaseFast,
    ReleaseSmall,
};

/// Deprecated; use OptimizeMode.
pub const Mode = OptimizeMode;

/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const CallingConvention = enum(u8) {
    /// This is the default Zig calling convention used when not using `export` on `fn`
    /// and no other calling convention is specified.
    Unspecified,
    /// Matches the C ABI for the target.
    /// This is the default calling convention when using `export` on `fn`
    /// and no other calling convention is specified.
    C,
    /// This makes a function not have any function prologue or epilogue,
    /// making the function itself uncallable in regular Zig code.
    /// This can be useful when integrating with assembly.
    Naked,
    /// Functions with this calling convention are called asynchronously,
    /// as if called as `async function()`.
    Async,
    /// Functions with this calling convention are inlined at all call sites.
    Inline,
    /// x86-only.
    Interrupt,
    Signal,
    /// x86-only.
    Stdcall,
    /// x86-only.
    Fastcall,
    /// x86-only.
    Vectorcall,
    /// x86-only.
    Thiscall,
    /// ARM Procedure Call Standard (obsolete)
    /// ARM-only.
    APCS,
    /// ARM Architecture Procedure Call Standard (current standard)
    /// ARM-only.
    AAPCS,
    /// ARM Architecture Procedure Call Standard Vector Floating-Point
    /// ARM-only.
    AAPCSVFP,
    /// x86-64-only.
    SysV,
    /// x86-64-only.
    Win64,
    /// AMD GPU, NVPTX, or SPIR-V kernel
    Kernel,
};

/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const AddressSpace = enum(u5) {
    // CPU address spaces.
    generic,
    gs,
    fs,
    ss,

    // GPU address spaces.
    global,
    constant,
    param,
    shared,
    local,

    // AVR address spaces.
    flash,
    flash1,
    flash2,
    flash3,
    flash4,
    flash5,
};

/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const SourceLocation = struct {
    file: [:0]const u8,
    fn_name: [:0]const u8,
    line: u32,
    column: u32,
};

pub const TypeId = std.meta.Tag(Type);

/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Type = union(enum) {
    Type: void,
    Void: void,
    Bool: void,
    NoReturn: void,
    Int: Int,
    Float: Float,
    Pointer: Pointer,
    Array: Array,
    Struct: Struct,
    ComptimeFloat: void,
    ComptimeInt: void,
    Undefined: void,
    Null: void,
    Optional: Optional,
    ErrorUnion: ErrorUnion,
    ErrorSet: ErrorSet,
    Enum: Enum,
    Union: Union,
    Fn: Fn,
    Opaque: Opaque,
    Frame: Frame,
    AnyFrame: AnyFrame,
    Vector: Vector,
    EnumLiteral: void,

    /// This data structure is used by the Zig language code generation and
    /// therefore must be kept in sync with the compiler implementation.
    pub const Int = struct {
        signedness: Signedness,
        bits: u16,
    };

    /// This data structure is used by the Zig language code generation and
    /// therefore must be kept in sync with the compiler implementation.
    pub const Float = struct {
        bits: u16,
    };

    /// This data structure is used by the Zig language code generation and
    /// therefore must be kept in sync with the compiler implementation.
    pub const Pointer = struct {
        size: Size,
        is_const: bool,
        is_volatile: bool,
        /// TODO make this u16 instead of comptime_int
        alignment: comptime_int,
        address_space: AddressSpace,
        child: type,
        is_allowzero: bool,

        /// The type of the sentinel is the element type of the pointer, which is
        /// the value of the `child` field in this struct. However there is no way
        /// to refer to that type here, so we use pointer to `anyopaque`.
        sentinel: ?*const anyopaque,

        /// This data structure is used by the Zig language code generation and
        /// therefore must be kept in sync with the compiler implementation.
        pub const Size = enum(u2) {
            One,
            Many,
            Slice,
            C,
        };
    };

    /// This data structure is used by the Zig language code generation and
    /// therefore must be kept in sync with the compiler implementation.
    pub const Array = struct {
        len: comptime_int,
        child: type,

        /// The type of the sentinel is the element type of the array, which is
        /// the value of the `child` field in this struct. However there is no way
        /// to refer to that type here, so we use pointer to `anyopaque`.
        sentinel: ?*const anyopaque,
    };

    /// This data structure is used by the Zig language code generation and
    /// therefore must be kept in sync with the compiler implementation.
    pub const ContainerLayout = enum(u2) {
        Auto,
        Extern,
        Packed,
    };

    /// This data structure is used by the Zig language code generation and
    /// therefore must be kept in sync with the compiler implementation.
    pub const StructField = struct {
        name: []const u8,
        type: type,
        default_value: ?*const anyopaque,
        is_comptime: bool,
        alignment: comptime_int,
    };

    /// This data structure is used by the Zig language code generation and
    /// therefore must be kept in sync with the compiler implementation.
    pub const Struct = struct {
        layout: ContainerLayout,
        /// Only valid if layout is .Packed
        backing_integer: ?type = null,
        fields: []const StructField,
        decls: []const Declaration,
        is_tuple: bool,
    };

    /// This data structure is used by the Zig language code generation and
    /// therefore must be kept in sync with the compiler implementation.
    pub const Optional = struct {
        child: type,
    };

    /// This data structure is used by the Zig language code generation and
    /// therefore must be kept in sync with the compiler implementation.
    pub const ErrorUnion = struct {
        error_set: type,
        payload: type,
    };

    /// This data structure is used by the Zig language code generation and
    /// therefore must be kept in sync with the compiler implementation.
    pub const Error = struct {
        name: []const u8,
    };

    /// This data structure is used by the Zig language code generation and
    /// therefore must be kept in sync with the compiler implementation.
    pub const ErrorSet = ?[]const Error;

    /// This data structure is used by the Zig language code generation and
    /// therefore must be kept in sync with the compiler implementation.
    pub const EnumField = struct {
        name: []const u8,
        value: comptime_int,
    };

    /// This data structure is used by the Zig language code generation and
    /// therefore must be kept in sync with the compiler implementation.
    pub const Enum = struct {
        tag_type: type,
        fields: []const EnumField,
        decls: []const Declaration,
        is_exhaustive: bool,
    };

    /// This data structure is used by the Zig language code generation and
    /// therefore must be kept in sync with the compiler implementation.
    pub const UnionField = struct {
        name: []const u8,
        type: type,
        alignment: comptime_int,
    };

    /// This data structure is used by the Zig language code generation and
    /// therefore must be kept in sync with the compiler implementation.
    pub const Union = struct {
        layout: ContainerLayout,
        tag_type: ?type,
        fields: []const UnionField,
        decls: []const Declaration,
    };

    /// This data structure is used by the Zig language code generation and
    /// therefore must be kept in sync with the compiler implementation.
    pub const Fn = struct {
        calling_convention: CallingConvention,
        alignment: comptime_int,
        is_generic: bool,
        is_var_args: bool,
        /// TODO change the language spec to make this not optional.
        return_type: ?type,
        params: []const Param,

        /// This data structure is used by the Zig language code generation and
        /// therefore must be kept in sync with the compiler implementation.
        pub const Param = struct {
            is_generic: bool,
            is_noalias: bool,
            type: ?type,
        };
    };

    /// This data structure is used by the Zig language code generation and
    /// therefore must be kept in sync with the compiler implementation.
    pub const Opaque = struct {
        decls: []const Declaration,
    };

    /// This data structure is used by the Zig language code generation and
    /// therefore must be kept in sync with the compiler implementation.
    pub const Frame = struct {
        function: *const anyopaque,
    };

    /// This data structure is used by the Zig language code generation and
    /// therefore must be kept in sync with the compiler implementation.
    pub const AnyFrame = struct {
        child: ?type,
    };

    /// This data structure is used by the Zig language code generation and
    /// therefore must be kept in sync with the compiler implementation.
    pub const Vector = struct {
        len: comptime_int,
        child: type,
    };

    /// This data structure is used by the Zig language code generation and
    /// therefore must be kept in sync with the compiler implementation.
    pub const Declaration = struct {
        name: []const u8,
    };
};

/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const FloatMode = enum {
    Strict,
    Optimized,
};

/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Endian = enum {
    Big,
    Little,
};

/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Signedness = enum {
    signed,
    unsigned,
};

/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const OutputMode = enum {
    Exe,
    Lib,
    Obj,
};

/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const LinkMode = enum {
    Static,
    Dynamic,
};

/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const WasiExecModel = enum {
    command,
    reactor,
};

/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const CallModifier = enum {
    /// Equivalent to function call syntax.
    auto,

    /// Equivalent to async keyword used with function call syntax.
    async_kw,

    /// Prevents tail call optimization. This guarantees that the return
    /// address will point to the callsite, as opposed to the callsite's
    /// callsite. If the call is otherwise required to be tail-called
    /// or inlined, a compile error is emitted instead.
    never_tail,

    /// Guarantees that the call will not be inlined. If the call is
    /// otherwise required to be inlined, a compile error is emitted instead.
    never_inline,

    /// Asserts that the function call will not suspend. This allows a
    /// non-async function to call an async function.
    no_async,

    /// Guarantees that the call will be generated with tail call optimization.
    /// If this is not possible, a compile error is emitted instead.
    always_tail,

    /// Guarantees that the call will be inlined at the callsite.
    /// If this is not possible, a compile error is emitted instead.
    always_inline,

    /// Evaluates the call at compile-time. If the call cannot be completed at
    /// compile-time, a compile error is emitted instead.
    compile_time,
};

/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const VaListAarch64 = extern struct {
    __stack: *anyopaque,
    __gr_top: *anyopaque,
    __vr_top: *anyopaque,
    __gr_offs: c_int,
    __vr_offs: c_int,
};

/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const VaListHexagon = extern struct {
    __gpr: c_long,
    __fpr: c_long,
    __overflow_arg_area: *anyopaque,
    __reg_save_area: *anyopaque,
};

/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const VaListPowerPc = extern struct {
    gpr: u8,
    fpr: u8,
    reserved: c_ushort,
    overflow_arg_area: *anyopaque,
    reg_save_area: *anyopaque,
};

/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const VaListS390x = extern struct {
    __current_saved_reg_area_pointer: *anyopaque,
    __saved_reg_area_end_pointer: *anyopaque,
    __overflow_area_pointer: *anyopaque,
};

/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const VaListX86_64 = extern struct {
    gp_offset: c_uint,
    fp_offset: c_uint,
    overflow_arg_area: *anyopaque,
    reg_save_area: *anyopaque,
};

/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const VaList = switch (builtin.cpu.arch) {
    .aarch64, .aarch64_be => switch (builtin.os.tag) {
        .windows => *u8,
        .ios, .macos, .tvos, .watchos => *u8,
        else => @compileError("disabled due to miscompilations"), // VaListAarch64,
    },
    .arm => switch (builtin.os.tag) {
        .ios, .macos, .tvos, .watchos => *u8,
        else => *anyopaque,
    },
    .amdgcn => *u8,
    .avr => *anyopaque,
    .bpfel, .bpfeb => *anyopaque,
    .hexagon => if (builtin.target.isMusl()) VaListHexagon else *u8,
    .mips, .mipsel, .mips64, .mips64el => *anyopaque,
    .riscv32, .riscv64 => *anyopaque,
    .powerpc, .powerpcle => switch (builtin.os.tag) {
        .ios, .macos, .tvos, .watchos, .aix => *u8,
        else => VaListPowerPc,
    },
    .powerpc64, .powerpc64le => *u8,
    .sparc, .sparcel, .sparc64 => *anyopaque,
    .spirv32, .spirv64 => *anyopaque,
    .s390x => VaListS390x,
    .wasm32, .wasm64 => *anyopaque,
    .x86 => *u8,
    .x86_64 => switch (builtin.os.tag) {
        .windows => @compileError("disabled due to miscompilations"), // *u8,
        else => VaListX86_64,
    },
    else => @compileError("VaList not supported for this target yet"),
};

/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const PrefetchOptions = struct {
    /// Whether the prefetch should prepare for a read or a write.
    rw: Rw = .read,
    /// The data's locality in an inclusive range from 0 to 3.
    ///
    /// 0 means no temporal locality. That is, the data can be immediately
    /// dropped from the cache after it is accessed.
    ///
    /// 3 means high temporal locality. That is, the data should be kept in
    /// the cache as it is likely to be accessed again soon.
    locality: u2 = 3,
    /// The cache that the prefetch should be performed on.
    cache: Cache = .data,

    pub const Rw = enum(u1) {
        read,
        write,
    };

    pub const Cache = enum(u1) {
        instruction,
        data,
    };
};

/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const ExportOptions = struct {
    name: []const u8,
    linkage: GlobalLinkage = .Strong,
    section: ?[]const u8 = null,
    visibility: SymbolVisibility = .default,
};

/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const ExternOptions = struct {
    name: []const u8,
    library_name: ?[]const u8 = null,
    linkage: GlobalLinkage = .Strong,
    is_thread_local: bool = false,
};

/// This enum is set by the compiler and communicates which compiler backend is
/// used to produce machine code.
/// Think carefully before deciding to observe this value. Nearly all code should
/// be agnostic to the backend that implements the language. The use case
/// to use this value is to **work around problems with compiler implementations.**
///
/// Avoid failing the compilation if the compiler backend does not match a
/// whitelist of backends; rather one should detect that a known problem would
/// occur in a blacklist of backends.
///
/// The enum is nonexhaustive so that alternate Zig language implementations may
/// choose a number as their tag (please use a random number generator rather
/// than a "cute" number) and codebases can interact with these values even if
/// this upstream enum does not have a name for the number. Of course, upstream
/// is happy to accept pull requests to add Zig implementations to this enum.
///
/// This data structure is part of the Zig language specification.
pub const CompilerBackend = enum(u64) {
    /// It is allowed for a compiler implementation to not reveal its identity,
    /// in which case this value is appropriate. Be cool and make sure your
    /// code supports `other` Zig compilers!
    other = 0,
    /// The original Zig compiler created in 2015 by Andrew Kelley. Implemented
    /// in C++. Used LLVM. Deleted from the ZSF ziglang/zig codebase on
    /// December 6th, 2022.
    stage1 = 1,
    /// The reference implementation self-hosted compiler of Zig, using the
    /// LLVM backend.
    stage2_llvm = 2,
    /// The reference implementation self-hosted compiler of Zig, using the
    /// backend that generates C source code.
    /// Note that one can observe whether the compilation will output C code
    /// directly with `object_format` value rather than the `compiler_backend` value.
    stage2_c = 3,
    /// The reference implementation self-hosted compiler of Zig, using the
    /// WebAssembly backend.
    stage2_wasm = 4,
    /// The reference implementation self-hosted compiler of Zig, using the
    /// arm backend.
    stage2_arm = 5,
    /// The reference implementation self-hosted compiler of Zig, using the
    /// x86_64 backend.
    stage2_x86_64 = 6,
    /// The reference implementation self-hosted compiler of Zig, using the
    /// aarch64 backend.
    stage2_aarch64 = 7,
    /// The reference implementation self-hosted compiler of Zig, using the
    /// x86 backend.
    stage2_x86 = 8,
    /// The reference implementation self-hosted compiler of Zig, using the
    /// riscv64 backend.
    stage2_riscv64 = 9,
    /// The reference implementation self-hosted compiler of Zig, using the
    /// sparc64 backend.
    stage2_sparc64 = 10,
    /// The reference implementation self-hosted compiler of Zig, using the
    /// spirv backend.
    stage2_spirv64 = 11,

    _,
};

/// This function type is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const TestFn = struct {
    name: []const u8,
    func: *const fn () anyerror!void,
    async_frame_size: ?usize,
};

/// This function type is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const PanicFn = fn ([]const u8, ?*StackTrace, ?usize) noreturn;

/// This function is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const panic: PanicFn = if (@hasDecl(root, "panic"))
    root.panic
else if (@hasDecl(root, "os") and @hasDecl(root.os, "panic"))
    root.os.panic
else
    default_panic;

/// This function is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub fn default_panic(msg: []const u8, error_return_trace: ?*StackTrace, ret_addr: ?usize) noreturn {
    @setCold(true);

    // For backends that cannot handle the language features depended on by the
    // default panic handler, we have a simpler panic handler:
    if (builtin.zig_backend == .stage2_wasm or
        builtin.zig_backend == .stage2_arm or
        builtin.zig_backend == .stage2_aarch64 or
        builtin.zig_backend == .stage2_x86_64 or
        builtin.zig_backend == .stage2_x86 or
        builtin.zig_backend == .stage2_riscv64 or
        builtin.zig_backend == .stage2_sparc64 or
        builtin.zig_backend == .stage2_spirv64)
    {
        while (true) {
            @breakpoint();
        }
    }
    switch (builtin.os.tag) {
        .freestanding => {
            while (true) {
                @breakpoint();
            }
        },
        .wasi => {
            std.debug.print("{s}", .{msg});
            std.os.abort();
        },
        .uefi => {
            const uefi = std.os.uefi;

            const ExitData = struct {
                pub fn create_exit_data(exit_msg: []const u8, exit_size: *usize) ![*:0]u16 {
                    // Need boot services for pool allocation
                    if (uefi.system_table.boot_services == null) {
                        return error.BootServicesUnavailable;
                    }

                    // ExitData buffer must be allocated using boot_services.allocatePool
                    var utf16: []u16 = try uefi.raw_pool_allocator.alloc(u16, 256);
                    errdefer uefi.raw_pool_allocator.free(utf16);

                    if (exit_msg.len > 255) {
                        return error.MessageTooLong;
                    }

                    var fmt: [256]u8 = undefined;
                    var slice = try std.fmt.bufPrint(&fmt, "\r\nerr: {s}\r\n", .{exit_msg});

                    var len = try std.unicode.utf8ToUtf16Le(utf16, slice);

                    utf16[len] = 0;

                    exit_size.* = 256;

                    return @as([*:0]u16, @ptrCast(utf16.ptr));
                }
            };

            var exit_size: usize = 0;
            var exit_data = ExitData.create_exit_data(msg, &exit_size) catch null;

            if (exit_data) |data| {
                if (uefi.system_table.std_err) |out| {
                    _ = out.setAttribute(uefi.protocols.SimpleTextOutputProtocol.red);
                    _ = out.outputString(data);
                    _ = out.setAttribute(uefi.protocols.SimpleTextOutputProtocol.white);
                }
            }

            if (uefi.system_table.boot_services) |bs| {
                _ = bs.exit(uefi.handle, .Aborted, exit_size, exit_data);
            }

            // Didn't have boot_services, just fallback to whatever.
            std.os.abort();
        },
        .cuda, .amdhsa => std.os.abort(),
        else => {
            const first_trace_addr = ret_addr orelse @returnAddress();
            std.debug.panicImpl(error_return_trace, first_trace_addr, msg);
        },
    }
}

pub fn checkNonScalarSentinel(expected: anytype, actual: @TypeOf(expected)) void {
    if (!std.meta.eql(expected, actual)) {
        panicSentinelMismatch(expected, actual);
    }
}

pub fn panicSentinelMismatch(expected: anytype, actual: @TypeOf(expected)) noreturn {
    @setCold(true);
    std.debug.panicExtra(null, @returnAddress(), "sentinel mismatch: expected {any}, found {any}", .{ expected, actual });
}

pub fn panicUnwrapError(st: ?*StackTrace, err: anyerror) noreturn {
    @setCold(true);
    std.debug.panicExtra(st, @returnAddress(), "attempt to unwrap error: {s}", .{@errorName(err)});
}

pub fn panicOutOfBounds(index: usize, len: usize) noreturn {
    @setCold(true);
    std.debug.panicExtra(null, @returnAddress(), "index out of bounds: index {d}, len {d}", .{ index, len });
}

pub fn panicStartGreaterThanEnd(start: usize, end: usize) noreturn {
    @setCold(true);
    std.debug.panicExtra(null, @returnAddress(), "start index {d} is larger than end index {d}", .{ start, end });
}

pub fn panicInactiveUnionField(active: anytype, wanted: @TypeOf(active)) noreturn {
    @setCold(true);
    std.debug.panicExtra(null, @returnAddress(), "access of union field '{s}' while field '{s}' is active", .{ @tagName(wanted), @tagName(active) });
}

pub const panic_messages = struct {
    pub const unreach = "reached unreachable code";
    pub const unwrap_null = "attempt to use null value";
    pub const cast_to_null = "cast causes pointer to be null";
    pub const incorrect_alignment = "incorrect alignment";
    pub const invalid_error_code = "invalid error code";
    pub const cast_truncated_data = "integer cast truncated bits";
    pub const negative_to_unsigned = "attempt to cast negative value to unsigned integer";
    pub const integer_overflow = "integer overflow";
    pub const shl_overflow = "left shift overflowed bits";
    pub const shr_overflow = "right shift overflowed bits";
    pub const divide_by_zero = "division by zero";
    pub const exact_division_remainder = "exact division produced remainder";
    pub const inactive_union_field = "access of inactive union field";
    pub const integer_part_out_of_bounds = "integer part of floating point value out of bounds";
    pub const corrupt_switch = "switch on corrupt value";
    pub const shift_rhs_too_big = "shift amount is greater than the type size";
    pub const invalid_enum_value = "invalid enum value";
    pub const sentinel_mismatch = "sentinel mismatch";
    pub const unwrap_error = "attempt to unwrap error";
    pub const index_out_of_bounds = "index out of bounds";
    pub const start_index_greater_than_end = "start index is larger than end index";
    pub const for_len_mismatch = "for loop over objects with non-equal lengths";
    pub const memcpy_len_mismatch = "@memcpy arguments have non-equal lengths";
    pub const memcpy_alias = "@memcpy arguments alias";
    pub const noreturn_returned = "'noreturn' function returned";
};

pub noinline fn returnError(st: *StackTrace) void {
    @setCold(true);
    @setRuntimeSafety(false);
    addErrRetTraceAddr(st, @returnAddress());
}

pub inline fn addErrRetTraceAddr(st: *StackTrace, addr: usize) void {
    if (st.index < st.instruction_addresses.len)
        st.instruction_addresses[st.index] = addr;

    st.index += 1;
}

const std = @import("std.zig");
const root = @import("root");
