    //! std.log is a standardized interface for logging which allows for the logging
    //! of programs and libraries using this interface to be formatted and filtered
    //! by the implementer of the `std.options.logFn` function.
    //!
    //! Each log message has an associated scope enum, which can be used to give
    //! context to the logging. The logging functions in std.log implicitly use a
    //! scope of .default.
    //!
    //! A logging namespace using a custom scope can be created using the
    //! std.log.scoped function, passing the scope as an argument; the logging
    //! functions in the resulting struct use the provided scope parameter.
    //! For example, a library called 'libfoo' might use
    //! `const log = std.log.scoped(.libfoo);` to use .libfoo as the scope of its
    //! log messages.
    //!
    //! An example `logFn` might look something like this:
    //!
    //! ```
    //! const std = @import("std");
    //!
    //! pub const std_options = struct {
    //!     // Set the log level to info
    //!     pub const log_level = .info;
    //!
    //!     // Define logFn to override the std implementation
    //!     pub const logFn = myLogFn;
    //! };
    //!
    //! pub fn myLogFn(
    //!     comptime level: std.log.Level,
    //!     comptime scope: @TypeOf(.EnumLiteral),
    //!     comptime format: []const u8,
    //!     args: anytype,
    //! ) void {
    //!     // Ignore all non-error logging from sources other than
    //!     // .my_project, .nice_library and the default
    //!     const scope_prefix = "(" ++ switch (scope) {
    //!         .my_project, .nice_library, std.log.default_log_scope => @tagName(scope),
    //!         else => if (@intFromEnum(level) <= @intFromEnum(std.log.Level.err))
    //!             @tagName(scope)
    //!         else
    //!             return,
    //!     } ++ "): ";
    //!
    //!     const prefix = "[" ++ comptime level.asText() ++ "] " ++ scope_prefix;
    //!
    //!     // Print the message to stderr, silently ignoring any errors
    //!     std.debug.getStderrMutex().lock();
    //!     defer std.debug.getStderrMutex().unlock();
    //!     const stderr = std.io.getStdErr().writer();
    //!     nosuspend stderr.print(prefix ++ format ++ "\n", args) catch return;
    //! }
    //!
    //! pub fn main() void {
    //!     // Using the default scope:
    //!     std.log.debug("A borderline useless debug log message", .{}); // Won't be printed as log_level is .info
    //!     std.log.info("Flux capacitor is starting to overheat", .{});
    //!
    //!     // Using scoped logging:
    //!     const my_project_log = std.log.scoped(.my_project);
    //!     const nice_library_log = std.log.scoped(.nice_library);
    //!     const verbose_lib_log = std.log.scoped(.verbose_lib);
    //!
    //!     my_project_log.debug("Starting up", .{}); // Won't be printed as log_level is .info
    //!     nice_library_log.warn("Something went very wrong, sorry", .{});
    //!     verbose_lib_log.warn("Added 1 + 1: {}", .{1 + 1}); // Won't be printed as it gets filtered out by our log function
    //! }
    //! ```
    //! Which produces the following output:
    //! ```
    //! [info] (default): Flux capacitor is starting to overheat
    //! [warning] (nice_library): Something went very wrong, sorry
    //! ```

    const std = @import("std.zig");
    const builtin = @import("builtin");

    pub const Level = enum {
        /// Error: something has gone wrong. This might be recoverable or might
        /// be followed by the program exiting.
        err,
        /// Warning: it is uncertain if something has gone wrong or not, but the
        /// circumstances would be worth investigating.
        warn,
        /// Info: general messages about the state of the program.
        info,
        /// Debug: messages only useful for debugging.
        debug,

        /// Returns a string literal of the given level in full text form.
        pub fn asText(comptime self: Level) []const u8 {
            return switch (self) {
                .err => "error",
                .warn => "warning",
                .info => "info",
                .debug => "debug",
            };
        }
    };

    /// The default log level is based on build mode.
    pub const default_level: Level = switch (builtin.mode) {
        .Debug => .debug,
        .ReleaseSafe => .info,
        .ReleaseFast, .ReleaseSmall => .err,
    };

    const level = std.options.log_level;

    pub const ScopeLevel = struct {
        scope: @Type(.EnumLiteral),
        level: Level,
    };

    const scope_levels = std.options.log_scope_levels;

    fn log(
        comptime message_level: Level,
        comptime scope: @Type(.EnumLiteral),
        comptime format: []const u8,
        args: anytype,
    ) void {
        if (comptime !logEnabled(message_level, scope)) return;

        std.options.logFn(message_level, scope, format, args);
    }

    /// Determine if a specific log message level and scope combination are enabled for logging.
    pub fn logEnabled(comptime message_level: Level, comptime scope: @Type(.EnumLiteral)) bool {
        inline for (scope_levels) |scope_level| {
            if (scope_level.scope == scope) return @intFromEnum(message_level) <= @intFromEnum(scope_level.level);
        }
        return @intFromEnum(message_level) <= @intFromEnum(level);
    }

    /// Determine if a specific log message level using the default log scope is enabled for logging.
    pub fn defaultLogEnabled(comptime message_level: Level) bool {
        return comptime logEnabled(message_level, default_log_scope);
    }

    /// The default implementation for the log function, custom log functions may
    /// forward log messages to this function.
    pub fn defaultLog(
        comptime message_level: Level,
        comptime scope: @Type(.EnumLiteral),
        comptime format: []const u8,
        args: anytype,
    ) void {
        const level_txt = comptime message_level.asText();
        const prefix2 = if (scope == .default) ": " else "(" ++ @tagName(scope) ++ "): ";
        const stderr = std.io.getStdErr().writer();
        std.debug.getStderrMutex().lock();
        defer std.debug.getStderrMutex().unlock();
        nosuspend stderr.print(level_txt ++ prefix2 ++ format ++ "\n", args) catch return;
    }

    /// Returns a scoped logging namespace that logs all messages using the scope
    /// provided here.
    pub fn scoped(comptime scope: @Type(.EnumLiteral)) type {
        return struct {
            /// Log an error message. This log level is intended to be used
            /// when something has gone wrong. This might be recoverable or might
            /// be followed by the program exiting.
            pub fn err(
                comptime format: []const u8,
                args: anytype,
            ) void {
                @setCold(true);
                log(.err, scope, format, args);
            }

            /// Log a warning message. This log level is intended to be used if
            /// it is uncertain whether something has gone wrong or not, but the
            /// circumstances would be worth investigating.
            pub fn warn(
                comptime format: []const u8,
                args: anytype,
            ) void {
                log(.warn, scope, format, args);
            }

            /// Log an info message. This log level is intended to be used for
            /// general messages about the state of the program.
            pub fn info(
                comptime format: []const u8,
                args: anytype,
            ) void {
                log(.info, scope, format, args);
            }

            /// Log a debug message. This log level is intended to be used for
            /// messages which are only useful for debugging.
            pub fn debug(
                comptime format: []const u8,
                args: anytype,
            ) void {
                log(.debug, scope, format, args);
            }
        };
    }

    pub const default_log_scope = .default;

    /// The default scoped logging namespace.
    pub const default = scoped(default_log_scope);

    /// Log an error message using the default scope. This log level is intended to
    /// be used when something has gone wrong. This might be recoverable or might
    /// be followed by the program exiting.
    pub const err = default.err;

    /// Log a warning message using the default scope. This log level is intended
    /// to be used if it is uncertain whether something has gone wrong or not, but
    /// the circumstances would be worth investigating.
    pub const warn = default.warn;

    /// Log an info message using the default scope. This log level is intended to
    /// be used for general messages about the state of the program.
    pub const info = default.info;

    /// Log a debug message using the default scope. This log level is intended to
    /// be used for messages which are only useful for debugging.
    pub const debug = default.debug;